Color Schemers
A downloadable game for Windows and macOS
Color Schemers is currently a prototype 3-4 player party game that is being iterated on by a small group of UCSC students for their capstone project.
The object of the game is to either catch the player with the colorful trail or, if you are currently that player, to keep away from everyone else as long as possible.
The game is meant to be played with PS4 controllers.
Controls:
- Jump/Double Jump = X
- Dash = R2
- Wall Slide = R1
- Wall Jump = Wall Slide + X
- Pause = Start
Jake O'Neill - Producer, Art Lead
Max Cronce - Producer, Design Lead, SFX/VFX, and Level designer
Daniel Wright - Designer, SFX
Kelly Huang - Artist
Ethan Chong - Artist
Tovi Wan - Artist
Bo Yang - Programmer, Prototype Designer
Quan Gao - Programmer
Additional collaborators:
Hunter Wheat - SFX, Programmer
Vadim Pelyushenko - Programmer
Huanlei "Helen" Wu - Programmer
Status | In development |
Platforms | Windows, macOS |
Authors | Studio Robin, DKero |
Genre | Platformer |
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